
The largest milsim in Oceania
Not just Australia — the whole region. New recruits join every week from across Australia, New Zealand and Asia, and operations regularly field 50 or more.
Two operations a week, 50+ players on the field, and a rank structure that actually means something. Combined arms across infantry, armour, rotary and support — run by people who care about getting it right.

Not just Australia — the whole region. New recruits join every week from across Australia, New Zealand and Asia, and operations regularly field 50 or more.
Previous and currently serving members of the armed forces have helped shape our gameplay into a genuine balance of realism and playability.
Large and structured, but every member gets a say in nearly everything we do. New ideas are welcomed. It runs more like a family than a chain of command.
Custom uniforms, patches and weapons, plus vehicle recovery that lets engineers bring back fully destroyed vehicles and aircraft. Nothing else in ArmA works like it.
A full-time Zeus team builds balanced, challenging missions every week across infantry, armour, rotary and support. There’s something for everyone.
InfantryPlatoon1-1Our primary infantry platoon and the main fighting force of the taskforce — three eight-man sections and a four-man headquarters, across a wide range of weapons, vehicles and equipment.
InfantryPlatoon1-2Mirrors the structure and role of 1-1 as a second core infantry platoon. Three eight-man sections and a four-man headquarters handling tactical operations across every environment.
SupportPlatoon1-3The support platoon — combat engineering, indirect fire, rotary air support, medical and armoured cavalry. Specialised teams that give every mission its operational flexibility.
No experience with milsim required — most of our members had none when they joined. Bring ArmA 3, a working mic and a Saturday night.
Five-minute form on the site, then join the Discord. We'll confirm within 48 hours and assign you a recruiter.
A relaxed voice chat with a recruiter — expectations, mod setup, and which platoon suits how you want to play.
One session covering comms, movement and our systems. Pass it and you're posted to a section for your first operation.